Tuesday, March 03, 2015

"From Bedroom to Attic: Making Prince of Persia" by Jordan Mechner

Jordan Mechner (Karateka, Prince of Persia, The Last Express) was a special guest at the onGameStart conference in Warsaw, Poland, in September 2012. There, he told a fascinating and inspiring story about his life and career, going from programming games in his bedroom, to writing scripts for movies in Hollywood. His most famous work is the Prince of Persia franchise, which began in 1989 with the release of Prince of Persia on the Apple II. Mechner spent three years creating the game almost entirely on his own, drawing inspiration from silent movies, and using a technique called rotoscoping to produce the game's fluid animation, which at the time was unique in video games.

He also talked about how technical limitations can inspire creativity, why being burned out can be a good thing, and how the "dumbest mistakes" sometimes lead to the biggest successes. A truely inspirational talk, and also a must-see for fans of Prince of Persia.

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